We also spent a fair amount of time thinking about how a product like this should fit into your daily workflow. We don't have all of the features of the traditional programs, but we think having all of your tools together is more valuable. Text editors are deceptively complex to build, and we had to rethink a number of things about traditional text editors to enable Clover's spatial capabilities.
Consolidating technology and UX into something that actually works across all of those different functions is an interesting and challenging systems design problem. Instead of working down a page from top to bottom, you can work in any direction, drag and drop text the way you would move layers in a design tool, sketch on top of your documents, embed rich media from across the web, and a lot more.īuilding a workspace like this requires meeting users' expectations of not just one but many different tools: digital whiteboarding, note-taking, tasks, and knowledge management. At its core, it's similar to other modern markdown-style editors (like Dropbox Paper) but it also borrows mechanics from design tools (like Figma). This required us to build a new type of text editor from the ground up. It's a freeform spatial document with a heavy emphasis on text capabilities. The heart of our implementation is a new type of document, which we call a Surface. The mission is to help you think more creatively and get more done every day. It should be as good for thinking and iteration as design tools, have powerful text and knowledge management capabilities, and support planning and task tracking workflows. This gave us the idea for Clover: a single workspace to support all stages of an idea’s development: from brainstorming, design, planning, all the way to execution. This means you need to string together multiple tools across an idea’s lifecycle, which is difficult to manage. Writing tools lack thinking and iteration capabilities.
It's much more intuitive to work in a non-linear fashion like designers do within their design tools.Ĭonclusion: Thinking tools lack communication and productivity features. Forcing people to record their ideas in linear documents is a terrible constraint. Great ideas don't flow out of us with a beginning, a middle and an end-they require an iterative process of divergence and convergence (the ‘double diamond model’, for those familiar). Our brains naturally think in a non-linear fashion. Task management is done in yet another program, and so on.Īt the same time, we noticed how text editors don’t do a good job of supporting thinking. They often spend more time in a text document outlining feature specifications than they do in their design program designing the actual interface. Working in the design industry, we noticed how designers struggle to communicate their ideas with design tools alone. These were passion projects that were fun to build and use. We are also long-time productivity junkies, having built nine different note-taking and task management apps over the past eight years. It was acquired by InVision years ago, where we went on to build numerous other design tools. Our first startup – Macaw – was one of the first no-code tools on the market. Tom started building web-based design products with Apple back in 2011. We've spent our careers working on creative tools. Hi HN, This is Tom, Adam, and Brandon from Clover ( ) – a digital notebook that blends notes, tasks, whiteboards, and a daily planner into one streamlined app.